Located in the village of the Rivenese, Gehn’s Podium stands as an ominous symbol of conquest and imposed ideology. This structure features a massive, imposing star crest—the emblem of Gehn (the evil villain)—and a striking five-point star microphone. Constructed with dark metal, concrete, and brass, the podium emanates an authoritative and oppressive presence over the Rivenese people.
I thoroughly enjoyed creating these props, not only for their bold design but also for the creative challenges they presented. The microphone was textured in Substance Painter, while the rest of the podium utilized trims, masks, and tiling textures to achieve the desired level of detail and craftsmanship. This piece encapsulates Gehn’s dominating influence within the world of Riven
Riven 2024 was the second game I worked on with Cyan, revitalizing the sequel to Myst with modern visuals, enhanced sound, and interactive features for PC and VR. I collaborated with the Art Director and Art Lead to create immersive environments and props. These posts showcase only a selection of the work I contributed during the game’s development.